One of the best Steam Deck features just came to an AMD GPU near you

Valve’s Steam Deck has a lot of cool tricks – but one of them hasn’t been exclusive to gaming laptops for long. You know how Steam Deck can trigger FidelityFX Super Resolution upgrade for any game of your choice, no need for game developers to officially provide support? As promised, AMD just introduced the same driver-level version of its frame rate-boosting technology for every Radeon RX 5000 or later graphics card as Radeon Super Resolution.

Photo: AMD

Today, you’ll be able to download the new AMD Adrenalin drivers, turn on the in-game overlay with Alt + R, and lower the game’s display resolution to theoretically get a significant frame rate increase in most games – at the cost of some quality, of course. (It makes more sense when your GPU isn’t powerful enough on its own, which is why Steam Deck is a good example.)

my close up elden ring, With and without RSR, it has been upgraded to 1440p on Steam Deck.

But even if your GPU is very powerful, AMD may have something to catch your eye; The company teased a new version of FSR today that may already be trading blows with Nvidia. FSR 2.0 now uses a temporal upscaling (like Nvidia’s superior DLSS) to deliver higher quality at higher frame rates than ever before – surprisingly enough, unlike Nvidia DLSSAnd the AMD doesn’t require a new chip with dedicated machine learning cores to make it work.

AMD says that FSR 2.0 will work even on competitors’ graphics chips.

Photo: AMD

The company does not say exactly how It’s totally possible so far, but here’s a statement from AMD Software Product Management Glen Matthews for the edge:

While machine learning (ML) is one way to solve a number of problems, it is not a requirement to achieve a good quality upgrade and does not use FSR 2.0 ML. Therefore, FSR 2.0 does not require dedicated ML hardware – so more players can take advantage of it.

FSR 2.0 temporary upgrade uses previous frame color, depth vectors, and motion in the rendering pipeline to create high-quality output with enhanced anti-aliasing across all presets for image quality and output resolution.

“More details will be available on 3/23,” AMD adds, noting that you might want to watch the company’s session on “Upgrading Next-Generation Games Pictures” at the 2022 Game Developers Conference for more.

I am skeptical of FSR 2.0 for two reasons. First, because AMD – like Nvidia – claims to be able to achieve success better From native 4K image quality while still offering a higher frame rate, even Nvidia’s higher quality DLSS settings didn’t convince me. Second, since AMD only made one static scene (not even video) to compare today, motion is one place these technologies can get stuck.

You can try to blow this up, but I recommend downloading the original images from the links below.
Photo: AMD

The company says AMD’s claims sound impressive Deathloop It can run at nearly twice the frame rate at maximum settings, 101 fps versus 53 fps – as is the actual still images of Deathloop Presented by AMD today. It is seriously worth watching. (Download it here, here, here, here, here, and then try capturing images in pixels with Nvidia’s excellent ICAT tool.)

In those still images, FSR 2.0 feels like a world of difference compared to the original FSR – and I can really see some people prefer the improved sharpness of FSR 2.0 mode over the original image. But we won’t know for sure until we see a lot of games in action. Additionally, AMD is hinting that it will require game developers to integrate FSR 2.0 rather than it being a global feature.

While you can’t easily buy a new GPU, it’s great to see AMD pushing so hard to get more, older, weaker hardware. Speaking of which: AMD says it’s bringing weaker but global Radeon Super Resolution technology to its APUs with integrated graphics, too — with Ryzen 6000-series processors adding support in the second quarter of this year.

Update 9:35 a.m. ET: AMD now offers a small chip of FSR 2.0 in action In a video here.